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5 Extensions to the C Language Family
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GNU C provides several language features not found in ISO standard C.
(The `-pedantic' option directs GCC to print a warning message if any
of these features is used.) To test for the availability of these
features in conditional compilation, check for a predefined macro
`__GNUC__', which is always defined under GCC.
These extensions are available in C and Objective-C. Most of them are
also available in C++. Extensions to the C++ Language C++
Extensions, for extensions that apply _only_ to C++.
Some features that are in ISO C99 but not C89 or C++ are also, as
extensions, accepted by GCC in C89 mode and in C++.
Menu
* Statement Exprs Putting statements and declarations inside expressions.
* Local Labels Labels local to a block.
* Labels as Values Getting pointers to labels, and computed gotos.
* Nested Functions As in Algol and Pascal, lexical scoping of functions.
* Constructing Calls Dispatching a call to another function.
* Typeof `typeof': referring to the type of an expression.
* Conditionals Omitting the middle operand of a `?:' expression.
* Long Long Double-word integers---`long long int'.
* Complex Data types for complex numbers.
* Floating Types Additional Floating Types.
* Decimal Float Decimal Floating Types.
* Hex Floats Hexadecimal floating-point constants.
* Fixed-Point Fixed-Point Types.
* Zero Length Zero-length arrays.
* Variable Length Arrays whose length is computed at run time.
* Empty Structures Structures with no members.
* Variadic Macros Macros with a variable number of arguments.
* Escaped Newlines Slightly looser rules for escaped newlines.
* Subscripting Any array can be subscripted, even if not an lvalue.
* Pointer Arith Arithmetic on `void'-pointers and function pointers.
* Initializers Non-constant initializers.
* Compound Literals Compound literals give structures, unions
or arrays as values.
* Designated Inits Labeling elements of initializers.
* Cast to Union Casting to union type from any member of the union.
* Case Ranges `case 1 ... 9' and such.
* Mixed Declarations Mixing declarations and code.
* Function Attributes Declaring that functions have no side effects,
or that they can never return.
* Attribute Syntax Formal syntax for attributes.
* Function Prototypes Prototype declarations and old-style definitions.
* C++ Comments C++ comments are recognized.
* Dollar Signs Dollar sign is allowed in identifiers.
* Character Escapes `\e' stands for the character <ESC>.
* Variable Attributes Specifying attributes of variables.
* Type Attributes Specifying attributes of types.
* Alignment Inquiring about the alignment of a type or variable.
* Inline Defining inline functions (as fast as macros).
* Extended Asm Assembler instructions with C expressions as operands.
(With them you can define ``built-in'' functions.)
* Constraints Constraints for asm operands
* Asm Labels Specifying the assembler name to use for a C symbol.
* Explicit Reg Vars Defining variables residing in specified registers.
* Alternate Keywords `__const__', `__asm__', etc., for header files.
* Incomplete Enums `enum foo;', with details to follow.
* Function Names Printable strings which are the name of the current
function.
* Return Address Getting the return or frame address of a function.
* Vector Extensions Using vector instructions through built-in functions.
* Offsetof Special syntax for implementing `offsetof'.
* Atomic Builtins Built-in functions for atomic memory access.
* Object Size Checking Built-in functions for limited buffer overflow
checking.
* Other Builtins Other built-in functions.
* Target Builtins Built-in functions specific to particular targets.
* Target Format Checks Format checks specific to particular targets.
* Pragmas Pragmas accepted by GCC.
* Unnamed Fields Unnamed struct/union fields within structs/unions.
* Thread-Local Per-thread variables.
* Binary constants Binary constants using the `0b' prefix.
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