(gawkinet.info.gz) Special File Fields
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2.1.1 The Fields of the Special File Name
-----------------------------------------
This node explains the meaning of all the other fields, as well as the
range of values and the defaults. All of the fields are mandatory. To
let the system pick a value, or if the field doesn't apply to the
protocol, specify it as `0':
NET-TYPE
This is one of `inet4' for IPv4, `inet6' for IPv6, or `inet' to
use the system default (which is likely to be IPv4). For the rest
of this document, we will use the generic `/inet' in our
descriptions of how `gawk''s networking works.
PROTOCOL
Determines which member of the TCP/IP family of protocols is
selected to transport the data across the network. There are two
possible values (always written in lowercase): `tcp' and `udp'.
The exact meaning of each is explained later in this node.
LOCALPORT
Determines which port on the local machine is used to communicate
across the network. Application-level clients usually use `0' to
indicate they do not care which local port is used--instead they
specify a remote port to connect to. It is vital for
application-level servers to use a number different from `0' here
because their service has to be available at a specific publicly
known port number. It is possible to use a name from
`/etc/services' here.
HOSTNAME
Determines which remote host is to be at the other end of the
connection. Application-level servers must fill this field with a
`0' to indicate their being open for all other hosts to connect to
them and enforce connection level server behavior this way. It is
not possible for an application-level server to restrict its
availability to one remote host by entering a host name here.
Application-level clients must enter a name different from `0'.
The name can be either symbolic (e.g., `jpl-devvax.jpl.nasa.gov')
or numeric (e.g., `128.149.1.143').
REMOTEPORT
Determines which port on the remote machine is used to communicate
across the network. For `/inet/tcp' and `/inet/udp',
application-level clients _must_ use a number other than `0' to
indicate to which port on the remote machine they want to connect.
Application-level servers must not fill this field with a `0'.
Instead they specify a local port to which clients connect. It is
possible to use a name from `/etc/services' here.
Experts in network programming will notice that the usual
client/server asymmetry found at the level of the socket API is not
visible here. This is for the sake of simplicity of the high-level
concept. If this asymmetry is necessary for your application, use
another language. For `gawk', it is more important to enable users to
write a client program with a minimum of code. What happens when first
accessing a network connection is seen in the following pseudocode:
if ((name of remote host given) && (other side accepts connection)) {
rendez-vous successful; transmit with getline or print
} else {
if ((other side did not accept) && (localport == 0))
exit unsuccessful
if (TCP) {
set up a server accepting connections
this means waiting for the client on the other side to connect
} else
ready
}
The exact behavior of this algorithm depends on the values of the
table-inet-components:: gives you the combinations of values and their
meaning. If this table is too complicated, focus on the three lines
printed in *bold*. All the examples in Networking With `gawk'
Using Networking, use only the patterns printed in bold letters.
PROTOCOL LOCAL PORT HOST NAME REMOTE RESULTING CONNECTION-LEVEL
PORT BEHAVIOR
------------------------------------------------------------------------------
*tcp* *0* *x* *x* *Dedicated client, fails if
immediately connecting to a
server on the
other side fails*
udp 0 x x Dedicated client
*tcp, udp* *x* *x* *x* *Client, switches to
dedicated server if
necessary*
*tcp, udp* *x* *0* *0* *Dedicated server*
tcp, udp x x 0 Invalid
tcp, udp 0 0 x Invalid
tcp, udp x 0 x Invalid
tcp, udp 0 0 0 Invalid
tcp, udp 0 x 0 Invalid
Table 2.1: /inet Special File Components
In general, TCP is the preferred mechanism to use. It is the
simplest protocol to understand and to use. Use UDP only if
circumstances demand low-overhead.
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