(binutils.info.gz) objcopy

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 3 objcopy
 *********
 
      objcopy [-F BFDNAME|--target=BFDNAME]
              [-I BFDNAME|--input-target=BFDNAME]
              [-O BFDNAME|--output-target=BFDNAME]
              [-B BFDARCH|--binary-architecture=BFDARCH]
              [-S|--strip-all]
              [-g|--strip-debug]
              [-K SYMBOLNAME|--keep-symbol=SYMBOLNAME]
              [-N SYMBOLNAME|--strip-symbol=SYMBOLNAME]
              [--strip-unneeded-symbol=SYMBOLNAME]
              [-G SYMBOLNAME|--keep-global-symbol=SYMBOLNAME]
              [--localize-hidden]
              [-L SYMBOLNAME|--localize-symbol=SYMBOLNAME]
              [--globalize-symbol=SYMBOLNAME]
              [-W SYMBOLNAME|--weaken-symbol=SYMBOLNAME]
              [-w|--wildcard]
              [-x|--discard-all]
              [-X|--discard-locals]
              [-b BYTE|--byte=BYTE]
              [-i [BREADTH]|--interleave[=BREADTH]]
              [--interleave-width=WIDTH]
              [-j SECTIONPATTERN|--only-section=SECTIONPATTERN]
              [-R SECTIONPATTERN|--remove-section=SECTIONPATTERN]
              [-p|--preserve-dates]
              [-D|--enable-deterministic-archives]
              [-U|--disable-deterministic-archives]
              [--debugging]
              [--gap-fill=VAL]
              [--pad-to=ADDRESS]
              [--set-start=VAL]
              [--adjust-start=INCR]
              [--change-addresses=INCR]
              [--change-section-address SECTIONPATTERN{=,+,-}VAL]
              [--change-section-lma SECTIONPATTERN{=,+,-}VAL]
              [--change-section-vma SECTIONPATTERN{=,+,-}VAL]
              [--change-warnings] [--no-change-warnings]
              [--set-section-flags SECTIONPATTERN=FLAGS]
              [--add-section SECTIONNAME=FILENAME]
              [--dump-section SECTIONNAME=FILENAME]
              [--update-section SECTIONNAME=FILENAME]
              [--rename-section OLDNAME=NEWNAME[,FLAGS]]
              [--long-section-names {enable,disable,keep}]
              [--change-leading-char] [--remove-leading-char]
              [--reverse-bytes=NUM]
              [--srec-len=IVAL] [--srec-forceS3]
              [--redefine-sym OLD=NEW]
              [--redefine-syms=FILENAME]
              [--weaken]
              [--keep-symbols=FILENAME]
              [--strip-symbols=FILENAME]
              [--strip-unneeded-symbols=FILENAME]
              [--keep-global-symbols=FILENAME]
              [--localize-symbols=FILENAME]
              [--globalize-symbols=FILENAME]
              [--weaken-symbols=FILENAME]
              [--add-symbol NAME=[SECTION:]VALUE[,FLAGS]
              [--alt-machine-code=INDEX]
              [--prefix-symbols=STRING]
              [--prefix-sections=STRING]
              [--prefix-alloc-sections=STRING]
              [--add-gnu-debuglink=PATH-TO-FILE]
              [--keep-file-symbols]
              [--only-keep-debug]
              [--strip-dwo]
              [--extract-dwo]
              [--extract-symbol]
              [--writable-text]
              [--readonly-text]
              [--pure]
              [--impure]
              [--file-alignment=NUM]
              [--heap=SIZE]
              [--image-base=ADDRESS]
              [--section-alignment=NUM]
              [--stack=SIZE]
              [--subsystem=WHICH:MAJOR.MINOR]
              [--compress-debug-sections]
              [--decompress-debug-sections]
              [--elf-stt-common=VAL]
              [-v|--verbose]
              [-V|--version]
              [--help] [--info]
              INFILE [OUTFILE]
 
    The GNU 'objcopy' utility copies the contents of an object file to
 another.  'objcopy' uses the GNU BFD Library to read and write the
 object files.  It can write the destination object file in a format
 different from that of the source object file.  The exact behavior of
 'objcopy' is controlled by command-line options.  Note that 'objcopy'
 should be able to copy a fully linked file between any two formats.
 However, copying a relocatable object file between any two formats may
 not work as expected.
 
    'objcopy' creates temporary files to do its translations and deletes
 them afterward.  'objcopy' uses BFD to do all its translation work; it
 has access to all the formats described in BFD and thus is able to
 recognize most formats without being told explicitly.   BFD
 (ld.info)BFD.
 
    'objcopy' can be used to generate S-records by using an output target
 of 'srec' (e.g., use '-O srec').
 
    'objcopy' can be used to generate a raw binary file by using an
 output target of 'binary' (e.g., use '-O binary').  When 'objcopy'
 generates a raw binary file, it will essentially produce a memory dump
 of the contents of the input object file.  All symbols and relocation
 information will be discarded.  The memory dump will start at the load
 address of the lowest section copied into the output file.
 
    When generating an S-record or a raw binary file, it may be helpful
 to use '-S' to remove sections containing debugging information.  In
 some cases '-R' will be useful to remove sections which contain
 information that is not needed by the binary file.
 
    Note--'objcopy' is not able to change the endianness of its input
 files.  If the input format has an endianness (some formats do not),
 'objcopy' can only copy the inputs into file formats that have the same
 endianness or which have no endianness (e.g., 'srec').  (However, see
 the '--reverse-bytes' option.)
 
 'INFILE'
 'OUTFILE'
      The input and output files, respectively.  If you do not specify
      OUTFILE, 'objcopy' creates a temporary file and destructively
      renames the result with the name of INFILE.
 
 '-I BFDNAME'
 '--input-target=BFDNAME'
      Consider the source file's object format to be BFDNAME, rather than
      attempting to deduce it.   Target Selection, for more
      information.
 
 '-O BFDNAME'
 '--output-target=BFDNAME'
      Write the output file using the object format BFDNAME.  
      Target Selection, for more information.
 
 '-F BFDNAME'
 '--target=BFDNAME'
      Use BFDNAME as the object format for both the input and the output
      file; i.e., simply transfer data from source to destination with no
      translation.   Target Selection, for more information.
 
 '-B BFDARCH'
 '--binary-architecture=BFDARCH'
      Useful when transforming a architecture-less input file into an
      object file.  In this case the output architecture can be set to
      BFDARCH.  This option will be ignored if the input file has a known
      BFDARCH.  You can access this binary data inside a program by
      referencing the special symbols that are created by the conversion
      process.  These symbols are called _binary_OBJFILE_start,
      _binary_OBJFILE_end and _binary_OBJFILE_size.  e.g.  you can
      transform a picture file into an object file and then access it in
      your code using these symbols.
 
 '-j SECTIONPATTERN'
 '--only-section=SECTIONPATTERN'
      Copy only the indicated sections from the input file to the output
      file.  This option may be given more than once.  Note that using
      this option inappropriately may make the output file unusable.
      Wildcard characters are accepted in SECTIONPATTERN.
 
 '-R SECTIONPATTERN'
 '--remove-section=SECTIONPATTERN'
      Remove any section matching SECTIONPATTERN from the output file.
      This option may be given more than once.  Note that using this
      option inappropriately may make the output file unusable.  Wildcard
      characters are accepted in SECTIONPATTERN.  Using both the '-j' and
      '-R' options together results in undefined behaviour.
 
 '-S'
 '--strip-all'
      Do not copy relocation and symbol information from the source file.
 
 '-g'
 '--strip-debug'
      Do not copy debugging symbols or sections from the source file.
 
 '--strip-unneeded'
      Strip all symbols that are not needed for relocation processing.
 
 '-K SYMBOLNAME'
 '--keep-symbol=SYMBOLNAME'
      When stripping symbols, keep symbol SYMBOLNAME even if it would
      normally be stripped.  This option may be given more than once.
 
 '-N SYMBOLNAME'
 '--strip-symbol=SYMBOLNAME'
      Do not copy symbol SYMBOLNAME from the source file.  This option
      may be given more than once.
 
 '--strip-unneeded-symbol=SYMBOLNAME'
      Do not copy symbol SYMBOLNAME from the source file unless it is
      needed by a relocation.  This option may be given more than once.
 
 '-G SYMBOLNAME'
 '--keep-global-symbol=SYMBOLNAME'
      Keep only symbol SYMBOLNAME global.  Make all other symbols local
      to the file, so that they are not visible externally.  This option
      may be given more than once.
 
 '--localize-hidden'
      In an ELF object, mark all symbols that have hidden or internal
      visibility as local.  This option applies on top of symbol-specific
      localization options such as '-L'.
 
 '-L SYMBOLNAME'
 '--localize-symbol=SYMBOLNAME'
      Make symbol SYMBOLNAME local to the file, so that it is not visible
      externally.  This option may be given more than once.
 
 '-W SYMBOLNAME'
 '--weaken-symbol=SYMBOLNAME'
      Make symbol SYMBOLNAME weak.  This option may be given more than
      once.
 
 '--globalize-symbol=SYMBOLNAME'
      Give symbol SYMBOLNAME global scoping so that it is visible outside
      of the file in which it is defined.  This option may be given more
      than once.
 
 '-w'
 '--wildcard'
      Permit regular expressions in SYMBOLNAMEs used in other command
      line options.  The question mark (?), asterisk (*), backslash (\)
      and square brackets ([]) operators can be used anywhere in the
      symbol name.  If the first character of the symbol name is the
      exclamation point (!)  then the sense of the switch is reversed for
      that symbol.  For example:
 
             -w -W !foo -W fo*
 
      would cause objcopy to weaken all symbols that start with "fo"
      except for the symbol "foo".
 
 '-x'
 '--discard-all'
      Do not copy non-global symbols from the source file.
 
 '-X'
 '--discard-locals'
      Do not copy compiler-generated local symbols.  (These usually start
      with 'L' or '.'.)
 
 '-b BYTE'
 '--byte=BYTE'
      If interleaving has been enabled via the '--interleave' option then
      start the range of bytes to keep at the BYTEth byte.  BYTE can be
      in the range from 0 to BREADTH-1, where BREADTH is the value given
      by the '--interleave' option.
 
 '-i [BREADTH]'
 '--interleave[=BREADTH]'
      Only copy a range out of every BREADTH bytes.  (Header data is not
      affected).  Select which byte in the range begins the copy with the
      '--byte' option.  Select the width of the range with the
      '--interleave-width' option.
 
      This option is useful for creating files to program ROM.  It is
      typically used with an 'srec' output target.  Note that 'objcopy'
      will complain if you do not specify the '--byte' option as well.
 
      The default interleave breadth is 4, so with '--byte' set to 0,
      'objcopy' would copy the first byte out of every four bytes from
      the input to the output.
 
 '--interleave-width=WIDTH'
      When used with the '--interleave' option, copy WIDTH bytes at a
      time.  The start of the range of bytes to be copied is set by the
      '--byte' option, and the extent of the range is set with the
      '--interleave' option.
 
      The default value for this option is 1.  The value of WIDTH plus
      the BYTE value set by the '--byte' option must not exceed the
      interleave breadth set by the '--interleave' option.
 
      This option can be used to create images for two 16-bit flashes
      interleaved in a 32-bit bus by passing '-b 0 -i 4
      --interleave-width=2' and '-b 2 -i 4 --interleave-width=2' to two
      'objcopy' commands.  If the input was '12345678' then the outputs
      would be '1256' and '3478' respectively.
 
 '-p'
 '--preserve-dates'
      Set the access and modification dates of the output file to be the
      same as those of the input file.
 
 '-D'
 '--enable-deterministic-archives'
      Operate in _deterministic_ mode.  When copying archive members and
      writing the archive index, use zero for UIDs, GIDs, timestamps, and
      use consistent file modes for all files.
 
      If 'binutils' was configured with
      '--enable-deterministic-archives', then this mode is on by default.
      It can be disabled with the '-U' option, below.
 
 '-U'
 '--disable-deterministic-archives'
      Do _not_ operate in _deterministic_ mode.  This is the inverse of
      the '-D' option, above: when copying archive members and writing
      the archive index, use their actual UID, GID, timestamp, and file
      mode values.
 
      This is the default unless 'binutils' was configured with
      '--enable-deterministic-archives'.
 
 '--debugging'
      Convert debugging information, if possible.  This is not the
      default because only certain debugging formats are supported, and
      the conversion process can be time consuming.
 
 '--gap-fill VAL'
      Fill gaps between sections with VAL.  This operation applies to the
      _load address_ (LMA) of the sections.  It is done by increasing the
      size of the section with the lower address, and filling in the
      extra space created with VAL.
 
 '--pad-to ADDRESS'
      Pad the output file up to the load address ADDRESS.  This is done
      by increasing the size of the last section.  The extra space is
      filled in with the value specified by '--gap-fill' (default zero).
 
 '--set-start VAL'
      Set the start address of the new file to VAL.  Not all object file
      formats support setting the start address.
 
 '--change-start INCR'
 '--adjust-start INCR'
      Change the start address by adding INCR.  Not all object file
      formats support setting the start address.
 
 '--change-addresses INCR'
 '--adjust-vma INCR'
      Change the VMA and LMA addresses of all sections, as well as the
      start address, by adding INCR.  Some object file formats do not
      permit section addresses to be changed arbitrarily.  Note that this
      does not relocate the sections; if the program expects sections to
      be loaded at a certain address, and this option is used to change
      the sections such that they are loaded at a different address, the
      program may fail.
 
 '--change-section-address SECTIONPATTERN{=,+,-}VAL'
 '--adjust-section-vma SECTIONPATTERN{=,+,-}VAL'
      Set or change both the VMA address and the LMA address of any
      section matching SECTIONPATTERN.  If '=' is used, the section
      address is set to VAL.  Otherwise, VAL is added to or subtracted
      from the section address.  See the comments under
      '--change-addresses', above.  If SECTIONPATTERN does not match any
      sections in the input file, a warning will be issued, unless
      '--no-change-warnings' is used.
 
 '--change-section-lma SECTIONPATTERN{=,+,-}VAL'
      Set or change the LMA address of any sections matching
      SECTIONPATTERN.  The LMA address is the address where the section
      will be loaded into memory at program load time.  Normally this is
      the same as the VMA address, which is the address of the section at
      program run time, but on some systems, especially those where a
      program is held in ROM, the two can be different.  If '=' is used,
      the section address is set to VAL.  Otherwise, VAL is added to or
      subtracted from the section address.  See the comments under
      '--change-addresses', above.  If SECTIONPATTERN does not match any
      sections in the input file, a warning will be issued, unless
      '--no-change-warnings' is used.
 
 '--change-section-vma SECTIONPATTERN{=,+,-}VAL'
      Set or change the VMA address of any section matching
      SECTIONPATTERN.  The VMA address is the address where the section
      will be located once the program has started executing.  Normally
      this is the same as the LMA address, which is the address where the
      section will be loaded into memory, but on some systems, especially
      those where a program is held in ROM, the two can be different.  If
      '=' is used, the section address is set to VAL.  Otherwise, VAL is
      added to or subtracted from the section address.  See the comments
      under '--change-addresses', above.  If SECTIONPATTERN does not
      match any sections in the input file, a warning will be issued,
      unless '--no-change-warnings' is used.
 
 '--change-warnings'
 '--adjust-warnings'
      If '--change-section-address' or '--change-section-lma' or
      '--change-section-vma' is used, and the section pattern does not
      match any sections, issue a warning.  This is the default.
 
 '--no-change-warnings'
 '--no-adjust-warnings'
      Do not issue a warning if '--change-section-address' or
      '--adjust-section-lma' or '--adjust-section-vma' is used, even if
      the section pattern does not match any sections.
 
 '--set-section-flags SECTIONPATTERN=FLAGS'
      Set the flags for any sections matching SECTIONPATTERN.  The FLAGS
      argument is a comma separated string of flag names.  The recognized
      names are 'alloc', 'contents', 'load', 'noload', 'readonly',
      'code', 'data', 'rom', 'share', and 'debug'.  You can set the
      'contents' flag for a section which does not have contents, but it
      is not meaningful to clear the 'contents' flag of a section which
      does have contents-just remove the section instead.  Not all flags
      are meaningful for all object file formats.
 
 '--add-section SECTIONNAME=FILENAME'
      Add a new section named SECTIONNAME while copying the file.  The
      contents of the new section are taken from the file FILENAME.  The
      size of the section will be the size of the file.  This option only
      works on file formats which can support sections with arbitrary
      names.  Note - it may be necessary to use the '--set-section-flags'
      option to set the attributes of the newly created section.
 
 '--dump-section SECTIONNAME=FILENAME'
      Place the contents of section named SECTIONNAME into the file
      FILENAME, overwriting any contents that may have been there
      previously.  This option is the inverse of '--add-section'.  This
      option is similar to the '--only-section' option except that it
      does not create a formatted file, it just dumps the contents as raw
      binary data, without applying any relocations.  The option can be
      specified more than once.
 
 '--update-section SECTIONNAME=FILENAME'
      Replace the existing contents of a section named SECTIONNAME with
      the contents of file FILENAME.  The size of the section will be
      adjusted to the size of the file.  The section flags for
      SECTIONNAME will be unchanged.  For ELF format files the section to
      segment mapping will also remain unchanged, something which is not
      possible using '--remove-section' followed by '--add-section'.  The
      option can be specified more than once.
 
      Note - it is possible to use '--rename-section' and
      '--update-section' to both update and rename a section from one
      command line.  In this case, pass the original section name to
      '--update-section', and the original and new section names to
      '--rename-section'.
 
 '--add-symbol NAME=[SECTION:]VALUE[,FLAGS]'
      Add a new symbol named NAME while copying the file.  This option
      may be specified multiple times.  If the SECTION is given, the
      symbol will be associated with and relative to that section,
      otherwise it will be an ABS symbol.  Specifying an undefined
      section will result in a fatal error.  There is no check for the
      value, it will be taken as specified.  Symbol flags can be
      specified and not all flags will be meaningful for all object file
      formats.  By default, the symbol will be global.  The special flag
      'before=OTHERSYM' will insert the new symbol in front of the
      specified OTHERSYM, otherwise the symbol(s) will be added at the
      end of the symbol table in the order they appear.
 
 '--rename-section OLDNAME=NEWNAME[,FLAGS]'
      Rename a section from OLDNAME to NEWNAME, optionally changing the
      section's flags to FLAGS in the process.  This has the advantage
      over usng a linker script to perform the rename in that the output
      stays as an object file and does not become a linked executable.
 
      This option is particularly helpful when the input format is
      binary, since this will always create a section called .data.  If
      for example, you wanted instead to create a section called .rodata
      containing binary data you could use the following command line to
      achieve it:
 
             objcopy -I binary -O <output_format> -B <architecture> \
              --rename-section .data=.rodata,alloc,load,readonly,data,contents \
              <input_binary_file> <output_object_file>
 
 '--long-section-names {enable,disable,keep}'
      Controls the handling of long section names when processing 'COFF'
      and 'PE-COFF' object formats.  The default behaviour, 'keep', is to
      preserve long section names if any are present in the input file.
      The 'enable' and 'disable' options forcibly enable or disable the
      use of long section names in the output object; when 'disable' is
      in effect, any long section names in the input object will be
      truncated.  The 'enable' option will only emit long section names
      if any are present in the inputs; this is mostly the same as
      'keep', but it is left undefined whether the 'enable' option might
      force the creation of an empty string table in the output file.
 
 '--change-leading-char'
      Some object file formats use special characters at the start of
      symbols.  The most common such character is underscore, which
      compilers often add before every symbol.  This option tells
      'objcopy' to change the leading character of every symbol when it
      converts between object file formats.  If the object file formats
      use the same leading character, this option has no effect.
      Otherwise, it will add a character, or remove a character, or
      change a character, as appropriate.
 
 '--remove-leading-char'
      If the first character of a global symbol is a special symbol
      leading character used by the object file format, remove the
      character.  The most common symbol leading character is underscore.
      This option will remove a leading underscore from all global
      symbols.  This can be useful if you want to link together objects
      of different file formats with different conventions for symbol
      names.  This is different from '--change-leading-char' because it
      always changes the symbol name when appropriate, regardless of the
      object file format of the output file.
 
 '--reverse-bytes=NUM'
      Reverse the bytes in a section with output contents.  A section
      length must be evenly divisible by the value given in order for the
      swap to be able to take place.  Reversing takes place before the
      interleaving is performed.
 
      This option is used typically in generating ROM images for
      problematic target systems.  For example, on some target boards,
      the 32-bit words fetched from 8-bit ROMs are re-assembled in
      little-endian byte order regardless of the CPU byte order.
      Depending on the programming model, the endianness of the ROM may
      need to be modified.
 
      Consider a simple file with a section containing the following
      eight bytes: '12345678'.
 
      Using '--reverse-bytes=2' for the above example, the bytes in the
      output file would be ordered '21436587'.
 
      Using '--reverse-bytes=4' for the above example, the bytes in the
      output file would be ordered '43218765'.
 
      By using '--reverse-bytes=2' for the above example, followed by
      '--reverse-bytes=4' on the output file, the bytes in the second
      output file would be ordered '34127856'.
 
 '--srec-len=IVAL'
      Meaningful only for srec output.  Set the maximum length of the
      Srecords being produced to IVAL.  This length covers both address,
      data and crc fields.
 
 '--srec-forceS3'
      Meaningful only for srec output.  Avoid generation of S1/S2
      records, creating S3-only record format.
 
 '--redefine-sym OLD=NEW'
      Change the name of a symbol OLD, to NEW.  This can be useful when
      one is trying link two things together for which you have no
      source, and there are name collisions.
 
 '--redefine-syms=FILENAME'
      Apply '--redefine-sym' to each symbol pair "OLD NEW" listed in the
      file FILENAME.  FILENAME is simply a flat file, with one symbol
      pair per line.  Line comments may be introduced by the hash
      character.  This option may be given more than once.
 
 '--weaken'
      Change all global symbols in the file to be weak.  This can be
      useful when building an object which will be linked against other
      objects using the '-R' option to the linker.  This option is only
      effective when using an object file format which supports weak
      symbols.
 
 '--keep-symbols=FILENAME'
      Apply '--keep-symbol' option to each symbol listed in the file
      FILENAME.  FILENAME is simply a flat file, with one symbol name per
      line.  Line comments may be introduced by the hash character.  This
      option may be given more than once.
 
 '--strip-symbols=FILENAME'
      Apply '--strip-symbol' option to each symbol listed in the file
      FILENAME.  FILENAME is simply a flat file, with one symbol name per
      line.  Line comments may be introduced by the hash character.  This
      option may be given more than once.
 
 '--strip-unneeded-symbols=FILENAME'
      Apply '--strip-unneeded-symbol' option to each symbol listed in the
      file FILENAME.  FILENAME is simply a flat file, with one symbol
      name per line.  Line comments may be introduced by the hash
      character.  This option may be given more than once.
 
 '--keep-global-symbols=FILENAME'
      Apply '--keep-global-symbol' option to each symbol listed in the
      file FILENAME.  FILENAME is simply a flat file, with one symbol
      name per line.  Line comments may be introduced by the hash
      character.  This option may be given more than once.
 
 '--localize-symbols=FILENAME'
      Apply '--localize-symbol' option to each symbol listed in the file
      FILENAME.  FILENAME is simply a flat file, with one symbol name per
      line.  Line comments may be introduced by the hash character.  This
      option may be given more than once.
 
 '--globalize-symbols=FILENAME'
      Apply '--globalize-symbol' option to each symbol listed in the file
      FILENAME.  FILENAME is simply a flat file, with one symbol name per
      line.  Line comments may be introduced by the hash character.  This
      option may be given more than once.
 
 '--weaken-symbols=FILENAME'
      Apply '--weaken-symbol' option to each symbol listed in the file
      FILENAME.  FILENAME is simply a flat file, with one symbol name per
      line.  Line comments may be introduced by the hash character.  This
      option may be given more than once.
 
 '--alt-machine-code=INDEX'
      If the output architecture has alternate machine codes, use the
      INDEXth code instead of the default one.  This is useful in case a
      machine is assigned an official code and the tool-chain adopts the
      new code, but other applications still depend on the original code
      being used.  For ELF based architectures if the INDEX alternative
      does not exist then the value is treated as an absolute number to
      be stored in the e_machine field of the ELF header.
 
 '--writable-text'
      Mark the output text as writable.  This option isn't meaningful for
      all object file formats.
 
 '--readonly-text'
      Make the output text write protected.  This option isn't meaningful
      for all object file formats.
 
 '--pure'
      Mark the output file as demand paged.  This option isn't meaningful
      for all object file formats.
 
 '--impure'
      Mark the output file as impure.  This option isn't meaningful for
      all object file formats.
 
 '--prefix-symbols=STRING'
      Prefix all symbols in the output file with STRING.
 
 '--prefix-sections=STRING'
      Prefix all section names in the output file with STRING.
 
 '--prefix-alloc-sections=STRING'
      Prefix all the names of all allocated sections in the output file
      with STRING.
 
 '--add-gnu-debuglink=PATH-TO-FILE'
      Creates a .gnu_debuglink section which contains a reference to
      PATH-TO-FILE and adds it to the output file.  Note: the file at
      PATH-TO-FILE must exist.  Part of the process of adding the
      .gnu_debuglink section involves embedding a checksum of the
      contents of the debug info file into the section.
 
      If the debug info file is built in one location but it is going to
      be installed at a later time into a different location then do not
      use the path to the installed location.  The '--add-gnu-debuglink'
      option will fail because the installed file does not exist yet.
      Instead put the debug info file in the current directory and use
      the '--add-gnu-debuglink' option without any directory components,
      like this:
 
            objcopy --add-gnu-debuglink=foo.debug
 
      At debug time the debugger will attempt to look for the separate
      debug info file in a set of known locations.  The exact set of
      these locations varies depending upon the distribution being used,
      but it typically includes:
 
      '* The same directory as the executable.'
 
      '* A sub-directory of the directory containing the executable'
           called .debug
 
      '* A global debug directory such as /usr/lib/debug.'
 
      As long as the debug info file has been installed into one of these
      locations before the debugger is run everything should work
      correctly.
 
 '--keep-file-symbols'
      When stripping a file, perhaps with '--strip-debug' or
      '--strip-unneeded', retain any symbols specifying source file
      names, which would otherwise get stripped.
 
 '--only-keep-debug'
      Strip a file, removing contents of any sections that would not be
      stripped by '--strip-debug' and leaving the debugging sections
      intact.  In ELF files, this preserves all note sections in the
      output.
 
      Note - the section headers of the stripped sections are preserved,
      including their sizes, but the contents of the section are
      discarded.  The section headers are preserved so that other tools
      can match up the debuginfo file with the real executable, even if
      that executable has been relocated to a different address space.
 
      The intention is that this option will be used in conjunction with
      '--add-gnu-debuglink' to create a two part executable.  One a
      stripped binary which will occupy less space in RAM and in a
      distribution and the second a debugging information file which is
      only needed if debugging abilities are required.  The suggested
      procedure to create these files is as follows:
 
        1. Link the executable as normal.  Assuming that is is called
           'foo' then...
        2. Run 'objcopy --only-keep-debug foo foo.dbg' to create a file
           containing the debugging info.
        3. Run 'objcopy --strip-debug foo' to create a stripped
           executable.
        4. Run 'objcopy --add-gnu-debuglink=foo.dbg foo' to add a link to
           the debugging info into the stripped executable.
 
      Note--the choice of '.dbg' as an extension for the debug info file
      is arbitrary.  Also the '--only-keep-debug' step is optional.  You
      could instead do this:
 
        1. Link the executable as normal.
        2. Copy 'foo' to 'foo.full'
        3. Run 'objcopy --strip-debug foo'
        4. Run 'objcopy --add-gnu-debuglink=foo.full foo'
 
      i.e., the file pointed to by the '--add-gnu-debuglink' can be the
      full executable.  It does not have to be a file created by the
      '--only-keep-debug' switch.
 
      Note--this switch is only intended for use on fully linked files.
      It does not make sense to use it on object files where the
      debugging information may be incomplete.  Besides the gnu_debuglink
      feature currently only supports the presence of one filename
      containing debugging information, not multiple filenames on a
      one-per-object-file basis.
 
 '--strip-dwo'
      Remove the contents of all DWARF .dwo sections, leaving the
      remaining debugging sections and all symbols intact.  This option
      is intended for use by the compiler as part of the '-gsplit-dwarf'
      option, which splits debug information between the .o file and a
      separate .dwo file.  The compiler generates all debug information
      in the same file, then uses the '--extract-dwo' option to copy the
      .dwo sections to the .dwo file, then the '--strip-dwo' option to
      remove those sections from the original .o file.
 
 '--extract-dwo'
      Extract the contents of all DWARF .dwo sections.  See the
      '--strip-dwo' option for more information.
 
 '--file-alignment NUM'
      Specify the file alignment.  Sections in the file will always begin
      at file offsets which are multiples of this number.  This defaults
      to 512.  [This option is specific to PE targets.]
 
 '--heap RESERVE'
 '--heap RESERVE,COMMIT'
      Specify the number of bytes of memory to reserve (and optionally
      commit) to be used as heap for this program.  [This option is
      specific to PE targets.]
 
 '--image-base VALUE'
      Use VALUE as the base address of your program or dll.  This is the
      lowest memory location that will be used when your program or dll
      is loaded.  To reduce the need to relocate and improve performance
      of your dlls, each should have a unique base address and not
      overlap any other dlls.  The default is 0x400000 for executables,
      and 0x10000000 for dlls.  [This option is specific to PE targets.]
 
 '--section-alignment NUM'
      Sets the section alignment.  Sections in memory will always begin
      at addresses which are a multiple of this number.  Defaults to
      0x1000.  [This option is specific to PE targets.]
 
 '--stack RESERVE'
 '--stack RESERVE,COMMIT'
      Specify the number of bytes of memory to reserve (and optionally
      commit) to be used as stack for this program.  [This option is
      specific to PE targets.]
 
 '--subsystem WHICH'
 '--subsystem WHICH:MAJOR'
 '--subsystem WHICH:MAJOR.MINOR'
      Specifies the subsystem under which your program will execute.  The
      legal values for WHICH are 'native', 'windows', 'console', 'posix',
      'efi-app', 'efi-bsd', 'efi-rtd', 'sal-rtd', and 'xbox'.  You may
      optionally set the subsystem version also.  Numeric values are also
      accepted for WHICH.  [This option is specific to PE targets.]
 
 '--extract-symbol'
      Keep the file's section flags and symbols but remove all section
      data.  Specifically, the option:
 
         * removes the contents of all sections;
         * sets the size of every section to zero; and
         * sets the file's start address to zero.
 
      This option is used to build a '.sym' file for a VxWorks kernel.
      It can also be a useful way of reducing the size of a
      '--just-symbols' linker input file.
 
 '--compress-debug-sections'
      Compress DWARF debug sections using zlib with SHF_COMPRESSED from
      the ELF ABI. Note - if compression would actually make a section
      _larger_, then it is not compressed.
 
 '--compress-debug-sections=none'
 '--compress-debug-sections=zlib'
 '--compress-debug-sections=zlib-gnu'
 '--compress-debug-sections=zlib-gabi'
      For ELF files, these options control how DWARF debug sections are
      compressed.  '--compress-debug-sections=none' is equivalent to
      '--decompress-debug-sections'.  '--compress-debug-sections=zlib'
      and '--compress-debug-sections=zlib-gabi' are equivalent to
      '--compress-debug-sections'.  '--compress-debug-sections=zlib-gnu'
      compresses DWARF debug sections using zlib.  The debug sections are
      renamed to begin with '.zdebug' instead of '.debug'.  Note - if
      compression would actually make a section _larger_, then it is not
      compressed nor renamed.
 
 '--decompress-debug-sections'
      Decompress DWARF debug sections using zlib.  The original section
      names of the compressed sections are restored.
 
 '--elf-stt-common=yes'
 '--elf-stt-common=no'
      For ELF files, these options control whether common symbols should
      be converted to the 'STT_COMMON' or 'STT_OBJECT' type.
      '--elf-stt-common=yes' converts common symbol type to 'STT_COMMON'.
      '--elf-stt-common=no' converts common symbol type to 'STT_OBJECT'.
 
 '-V'
 '--version'
      Show the version number of 'objcopy'.
 
 '-v'
 '--verbose'
      Verbose output: list all object files modified.  In the case of
      archives, 'objcopy -V' lists all members of the archive.
 
 '--help'
      Show a summary of the options to 'objcopy'.
 
 '--info'
      Display a list showing all architectures and object formats
      available.
 
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